Is it still cool to love “Indie” games? Was it ever? When I think of “Indie,” two words come to mind: 2-D and pixels. You know, those things that as kids, we dreamed one day would turn into 3-D worlds and lifelike graphics. And they did. Well guess what? Pre-NES era graphics are back. They’ve been back for a long while now and represent the majority of games you’ll find at the Playstation Store. I have nothing against Indie developers per se. I think it’s great that smaller studios have found a way to make a living in an industry dominated by giants. However, if you’re David looking to show Goliath a thing or two, you need to start making games that are actually good. First step is making sure your game looks the part, meaning it’s sporting modern graphics and set in a 3-D environment. Cut the 2-D b.s. and the blocky, 8-bit look that’s supposed to be charming and “what gaming is all about.” Newsflash: it’s not. True gamers (as in the generation that began playing video games in the early 80’s) have endured decades of that already. Stop trying to send us back to the stone age. It’s a con job, really. With a few rare standouts like Journey, Limbo and Minecraft (is Mojang considered “Indie?”), Indie games are a huge, wet, steaming pile of cow dung that rely on suckers who believe every word they read from the games’ synopses. Nowadays it seems like two suckers are born every minute. If this whole Indie thing continues to thrive, eventually even the most revered of developers like Naughty Dog and Rockstar will start making crappy, 8-bit games. Seriously, why try so hard when poopy games keep selling like hotcakes? Enough is enough. Indies need to start making real games or suckers need to stop being born. The most important thing is that you, the true gamer, must stop buying this Indie garbage until they start developing quality games.